I don't know how possible/feasible this would be to create but I assumed if your trigger bot can calculate when movement occurs while you are standing still, it may also be able to highlight that movement on screen when you are standing still and your character sees movement. To me this would be very useful for peeking under doorframes, holes in the wall, looking out a window while looking at enemy spawn.. etc. Just a thought. May be useless in a fast paced game, but if the game is slow and you are watching for movement it would certainly be a nice feature to provide more info while you are watching for changes to happen onscreen. Maybe a trigger activated feature that clears when you move your mouse or character so it only helps if you are holding a very still angle and clears when you move. Also so your whole screen isn't highlighted when you move to shoot.